Right Suzuki
Level: 70 (MAX)
Type: Normal/Fairy
Enlightened Ability: Kindred Soul
Status: Uninjured - Full Health
Immune to: Dragon and Ghost
Weak to: Poison and Steel
Resistant to: Bug and Dark
Number of Levels Left To Spend:179 59
Equipment:
---Rainbow Slasher: Fairy-Enhanced sword, which was gifted to Right by his grandfather the Salvation shortly before the Enhanced crisis began. It's name is partially derived from the rainbow-colored fairy-wing guard (the piece between blade and hilt)
---Anti-Venom: A pendant necklace received as a reward at the end of Game Week 73; it's magically enchanted to prevent the Poison status so long as it's being worn. Will not make Right immune to Poison attacks; just the Poison status.
---Warp Band: Standard issue, though Right likes to mess with the lights on it, changing its colors every week.
---Full Heal; Pick(ed)-Up by Wagon during Week 1 (Game Week 61)
---Repel 1st one Pick(ed)-Up by Wagon during Week 3 (Game Week 63); 2nd one Pick(ed)-Up by Yami during Week 4 (Game Week 64); 3rd one Pick(ed)-Up by Yami during Week 38 (Game Week 98)
---Antidote 1st one Pick(ed)-Up by Wagon during Week 4 (Game Week 64); 2nd one Pick(ed)-Up by Winnie Pooh during Week 5 (Game Week 65); 3rd one Pick(ed)-Up by Winnie Pooh during Week 9 (Game Week 69); 4th one Pick(ed)-Up by Winnie Pooh during Week 14 (Game Week 74); 5th one Pick(ed)-Up by Yami during Week 14 (Game Week 74); 6th one Pick(ed)-Up by Yami during Week 16 (Game Week 76)
---Escape Rope 1st one Pick(ed)-Up by Yami during Week 5 (Game Week 65); 2nd one Pick(ed)-Up by Yami during Week 9 (Game Week 69)
---Moon Stone Given as a gift from the Goddess/Legendary Cresselia after the Event of Game Week 66/67.
---Pixie Plate Fairy-Type Plate given as a gift from the Goddess/Legendary Cresselia after the Event of Game Week 66/67.
---Super Potion 1st one Pick(ed)-Up by Winnie-Pooh during Week 16 (Game Week 76); 2nd one Pick(ed)-Up by Winnie-Pooh during Week 38 (Game Week 98)
---Abomasite One of the rewards gained on Week 32 (Game Week 92) for saving Glacier from Reshiram.
---X-Attack Picked-Up by Yami during Week 39.
---Rare Candy Picked-Up by Winnie-Pooh during Week 39.
Pokemon:
Wagon; Soft Steel; Kisetsu; Usopp; Springtime; Bakudan; Weedling; Creeper; Tamago; Hayai; Yami; Winnie Pooh; Anastasia; Night Eyes; Rick; Vlad; Natasha; Turnip; Sauerkraut; Osoi; Kurosuke; Claudia; Spacy; Rolling Stone; Patty; Percy; Betsy; Nancy; Mack; Hikaru; Taosu; Jackie; Chansey; Momotaros; Tenki; Nemuri; Umi; Ivanava; Hans; Kristen; Anderson; Urashimatarou; Ryouga; Clamperina; Shiba; Uta; Quackers; North Pole; Snovenski; Yukina; Carrie
Right's Moves List
---Helping Hand: Where Right lends a "hand" to a companion to help boost their attack/physical strength. Learned at Level 1.
---Quick Attack: Where Right attacks his opponent with two to five punches and/or kicks in quick succession. Learned at Level 2.
---Work Up: Where Right ups his own strength/attack, both physical and special. It also has the bonus effect of making his "Imagination" stronger - aka, helping him focus on creating the "winning image" in his head. Learned at Level 4.
---Pound: Where Right gives his opponent a good punch - usually a right or left hook. If it crits, it'll knock his opponent off their feet, so to speak. Learned at Level 7. Replaced with Mega Punch at Level 45.
---Fairy Wind: Where Right channels his Fairy powers through his blade and sends it out as a blast from a mid-air slash. A variation can be performed with a round-house kick directed at his opponent. Learned at Level 10.
---Feint: Where Right gets around a Pokemon or Enlightened using either Protect or Detect in order to land a hit. This will also remove the effects of those moves. Learned at Level 14.
---Follow Me: Where Right makes the target(s) focus their entire attention onto him, and no one else. Handy when he's in battle and needs to draw enemy fire away from weaker or injured friends. Also handy when he's trying to get a bunch of people to pay attention to what he's trying to say or do. Learned at Level 18
---Endure: Where Right withstands an attack and is still left standing...but only barely (aka, only one 1 HP left). This is something he would normally reserve for hard battles. Learned at Level 22.
---Disarming Voice: Where Right sings or speaks in a charming manner towards and and all targets within range. In battle, it does cause sound-based damage. A non-harmful version can be used to help calm or charm people. In either situations, it never misses, and can only be blocked by Protect, Detect, or the ability Soundproof. Learned at Level 25 after Right evolves.
---Swift: Where Right fires star-shaped rays at his enemies. This attack never misses. Learned at Level 29.
---Crafty Shield: Where Right protects his allies from status-causing moves with a mysterious force (which he believes to be an extension of his Imagination). It doesn't, however, block any moves that causes damage. Learned at Level 33.
---Metronome: Where Right uses a random move out of the blue for varying affects. Nearly any kind of Pokemon move can be used in this case. Learned at Level 37.
---Play Rough: Where Right 'plays rough' with his opponent - aka, 'rough-houses' with them. Because of the playful nature, it may sometimes lower the attack/strength of his opponent. Learned at Level 41.
---Mega Punch: An upgraded version of his Pound, this move is guaranteed to send foes flying thru a wall if it crits. Learned at Level 45.
---Slash: Where Right slashes at his opponent with his charged-up sword. Learned at Level 50.
---Dizzying Punch: Where Right hits his target with rhythmically launched punches that may also leave it confused. Learned at Level 60.
---Misty Terrain: Where Right covers the ground around himself and/or his allies for at least five turns; this move will help prevent those on the ground from being inflicted with status conditions. Learned at Level 65.
---Dark Pulse: Where Right releases a horrible aura imbued with dark thoughts (and feelings); the target(s) may end up flinching from this attack. Learned at Level 70 AFTER Right's second evolution.
Level: 70 (MAX)
Type: Normal/Fairy
Enlightened Ability: Kindred Soul
Status: Uninjured - Full Health
Immune to: Dragon and Ghost
Weak to: Poison and Steel
Resistant to: Bug and Dark
Number of Levels Left To Spend:
Equipment:
---Rainbow Slasher: Fairy-Enhanced sword, which was gifted to Right by his grandfather the Salvation shortly before the Enhanced crisis began. It's name is partially derived from the rainbow-colored fairy-wing guard (the piece between blade and hilt)
---Anti-Venom: A pendant necklace received as a reward at the end of Game Week 73; it's magically enchanted to prevent the Poison status so long as it's being worn. Will not make Right immune to Poison attacks; just the Poison status.
---Warp Band: Standard issue, though Right likes to mess with the lights on it, changing its colors every week.
---Full Heal; Pick(ed)-Up by Wagon during Week 1 (Game Week 61)
---Repel 1st one Pick(ed)-Up by Wagon during Week 3 (Game Week 63); 2nd one Pick(ed)-Up by Yami during Week 4 (Game Week 64); 3rd one Pick(ed)-Up by Yami during Week 38 (Game Week 98)
---Antidote 1st one Pick(ed)-Up by Wagon during Week 4 (Game Week 64); 2nd one Pick(ed)-Up by Winnie Pooh during Week 5 (Game Week 65); 3rd one Pick(ed)-Up by Winnie Pooh during Week 9 (Game Week 69); 4th one Pick(ed)-Up by Winnie Pooh during Week 14 (Game Week 74); 5th one Pick(ed)-Up by Yami during Week 14 (Game Week 74); 6th one Pick(ed)-Up by Yami during Week 16 (Game Week 76)
---Escape Rope 1st one Pick(ed)-Up by Yami during Week 5 (Game Week 65); 2nd one Pick(ed)-Up by Yami during Week 9 (Game Week 69)
---Moon Stone Given as a gift from the Goddess/Legendary Cresselia after the Event of Game Week 66/67.
---Pixie Plate Fairy-Type Plate given as a gift from the Goddess/Legendary Cresselia after the Event of Game Week 66/67.
---Super Potion 1st one Pick(ed)-Up by Winnie-Pooh during Week 16 (Game Week 76); 2nd one Pick(ed)-Up by Winnie-Pooh during Week 38 (Game Week 98)
---Abomasite One of the rewards gained on Week 32 (Game Week 92) for saving Glacier from Reshiram.
---X-Attack Picked-Up by Yami during Week 39.
---Rare Candy Picked-Up by Winnie-Pooh during Week 39.
Pokemon:
Wagon; Soft Steel; Kisetsu; Usopp; Springtime; Bakudan; Weedling; Creeper; Tamago; Hayai; Yami; Winnie Pooh; Anastasia; Night Eyes; Rick; Vlad; Natasha; Turnip; Sauerkraut; Osoi; Kurosuke; Claudia; Spacy; Rolling Stone; Patty; Percy; Betsy; Nancy; Mack; Hikaru; Taosu; Jackie; Chansey; Momotaros; Tenki; Nemuri; Umi; Ivanava; Hans; Kristen; Anderson; Urashimatarou; Ryouga; Clamperina; Shiba; Uta; Quackers; North Pole; Snovenski; Yukina; Carrie
Right's Moves List
---Helping Hand: Where Right lends a "hand" to a companion to help boost their attack/physical strength. Learned at Level 1.
---Quick Attack: Where Right attacks his opponent with two to five punches and/or kicks in quick succession. Learned at Level 2.
---Work Up: Where Right ups his own strength/attack, both physical and special. It also has the bonus effect of making his "Imagination" stronger - aka, helping him focus on creating the "winning image" in his head. Learned at Level 4.
---Fairy Wind: Where Right channels his Fairy powers through his blade and sends it out as a blast from a mid-air slash. A variation can be performed with a round-house kick directed at his opponent. Learned at Level 10.
---Feint: Where Right gets around a Pokemon or Enlightened using either Protect or Detect in order to land a hit. This will also remove the effects of those moves. Learned at Level 14.
---Follow Me: Where Right makes the target(s) focus their entire attention onto him, and no one else. Handy when he's in battle and needs to draw enemy fire away from weaker or injured friends. Also handy when he's trying to get a bunch of people to pay attention to what he's trying to say or do. Learned at Level 18
---Endure: Where Right withstands an attack and is still left standing...but only barely (aka, only one 1 HP left). This is something he would normally reserve for hard battles. Learned at Level 22.
---Disarming Voice: Where Right sings or speaks in a charming manner towards and and all targets within range. In battle, it does cause sound-based damage. A non-harmful version can be used to help calm or charm people. In either situations, it never misses, and can only be blocked by Protect, Detect, or the ability Soundproof. Learned at Level 25 after Right evolves.
---Swift: Where Right fires star-shaped rays at his enemies. This attack never misses. Learned at Level 29.
---Crafty Shield: Where Right protects his allies from status-causing moves with a mysterious force (which he believes to be an extension of his Imagination). It doesn't, however, block any moves that causes damage. Learned at Level 33.
---Metronome: Where Right uses a random move out of the blue for varying affects. Nearly any kind of Pokemon move can be used in this case. Learned at Level 37.
---Play Rough: Where Right 'plays rough' with his opponent - aka, 'rough-houses' with them. Because of the playful nature, it may sometimes lower the attack/strength of his opponent. Learned at Level 41.
---Mega Punch: An upgraded version of his Pound, this move is guaranteed to send foes flying thru a wall if it crits. Learned at Level 45.
---Slash: Where Right slashes at his opponent with his charged-up sword. Learned at Level 50.
---Dizzying Punch: Where Right hits his target with rhythmically launched punches that may also leave it confused. Learned at Level 60.
---Misty Terrain: Where Right covers the ground around himself and/or his allies for at least five turns; this move will help prevent those on the ground from being inflicted with status conditions. Learned at Level 65.
---Dark Pulse: Where Right releases a horrible aura imbued with dark thoughts (and feelings); the target(s) may end up flinching from this attack. Learned at Level 70 AFTER Right's second evolution.
Momotaros the Emboar [Week 24, Dream World] (WIP)
Date: 2015-08-18 07:12 pm (UTC)From:Level: 70 (MAX)
Met At Level: 34
Gender: Male
Ability: Thick Fat
Held Item: None
Personality: Momotaros is a pretty grumpy little piggy. He seems to absolutely hate that he has to stand on four legs and constantly tries to get up and walk around on two. This might be because quite a lot of things tick him off, and he adamantly awaits the day he can throttle certain irritable parties and vent his frustration. The only problem is that while he really wants to evolve, there's a mental block preventing him from doing so. Perhaps that might explain why he gets so frustrated with things sometimes...?
History: Momotaros met Right while in the Dream World. More will be written later.
As Of Week 31: Momotaros finally evolved~! It took him being willing to fight a God to actually save people to do it. Turns out the mental block was his own selfishness getting in the way. Now that he has ~arms~, he's going to use them as much as he can!
As Of June '16: Momotaros has not only hit the current level cap of 70, but he's finally evolved into an Emboar as well! Now, nothing will stop him from helping Right free the Gigases!
Moves:
---Superpower (Egg Move)
---Tackle (Level 1)
---Tail Whip (Level 3)
---Ember (Level 7)
---Odor Sleuth (Level 9)
---Defense Curl (Level 13)
---Flame Charge (Level 15)
---Smog (Level 19)
---Rollout (Level 21)
---Take Down (Level 25)
---Heat Crash (Level 27)
---Assurance (Level 31)
---Flamethrower (Level 33)
---Head Smash (Level 37)
---Roar (Level 39)
---Flamethrower (Level 43)
---Head Smash (Level 50)
---Roar (Level 55)
---Flare Blitz (Level 62)